so i can't scan for the viewMatrix to move the player into view direction.Īnd I didn't find a normalized vector near the position value or in the camera transform, coz this my script is only a Fly mode ( but you can go through floors or ceiling with my Fly Script) and sadly im not an Expert at making NoClips but usually i can do that if im able to scan for the player direction. I can't even do any scans coz im always getting a "Scan error:controller:Failure allocating memory for copy" error. and in the air you can move forward/backwards as usual.įreaking Denuvo. Globalalloc(KeyThread,$1000,Deathloop.exe)Īobscanmodule(aobWritePos,Deathloop.exe,0F 11 87 80 00 00 00 41 0F 11) // should be unique Added some more pointers and an Inf Double Jump script along with No Aim Sway.Īobscanmodule(aobReadCoords,Deathloop.exe,41 0F 10 A1 80 00 00 00) // should be unique.Added Some more pointers/scripts and added a function to run whenever you open a Group Header that will update offsets (for the arkCpnt list) since they seem to move around as you progress through the game.
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